Unannounced Project

Due to NDA I cannot disclose any information about the project at this time.

Company:
Zapper Games [2021-2024]

Role: Technical Designer

Responsibilities:

  • Prototyped and designed levels for combat encounters and general gameplay

  • Engineered gameplay systems using GAS and Blueprints, implementing technical solutions that enhanced player engagement and combat dynamics

  • Collaborated with narrative, audio, and art teams for cohesive gameplay experiences.

  • Created multi-phase encounters with Niagara VFX and MetaSounds for player immersion. Mentored team members in UE5, enhancing technical skills and project outcomes.