Unannounced Project
Due to NDA I cannot disclose any information about the project at this time.
Company: Zapper Games [2021-2024]
Role: Technical Designer
Responsibilities:
Prototyped and designed levels for combat encounters and general gameplay
Engineered gameplay systems using GAS and Blueprints, implementing technical solutions that enhanced player engagement and combat dynamics
Collaborated with narrative, audio, and art teams for cohesive gameplay experiences.
Created multi-phase encounters with Niagara VFX and MetaSounds for player immersion. Mentored team members in UE5, enhancing technical skills and project outcomes.